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Fermata

2019
  • Unity
  • C#

Music Game Jam @ ITFS 2019

Help the fermata dot to reach its arch

Fermata was created together with Lisa Nonnenmacher, Simon Robl, Henry Brandstetter, and Davide Bronder in 34 hours at the Music Game Jam 2019, organised in collaboration with the Stuttgarter Kammerorchester, Chasing Carrots Games, Musikhochschule Trossingen, and the Film Commission Region Stuttgart as part of the International Animated Film Festival Stuttgart (ITFS).

I contributed as game developer, focusing mainly on the music system — a loop that progressively extends as the player reaches checkpoints — and the implementation of moving obstacles.

Fermata